Big Update
Xenocrystal TD » Devlog
Well, it's been a month, but there's a lot of content that got added.
We went from 4 levels to 15. So there's pretty much a "full" game as far as length is concerned. I need input if folks feel that's too long or what.
List of things added:
- Added a bunch of levels to go from a length of 4 levels to 15. Note that right now you get to choose between 2 levels at each "step" which is why I added more than just 11 levels. (More like 20?)
- Interest earned between each wave will slowly go down. So the clock is ticking
- Added a bunch of upgrades for Turrets and Powers (call-downs?) as well as general interest- or node-related upgrades.
- There's probably more. I need to be better on this changelog thing, but I didn't anticipate things taking this long.
The whole thing needs some balancing. So let me know what feels good, what feels like it needs to be nerfed/buffed/whatever. Thanks!
Todo:
- Build a tutorial level at the beginning
- Change the upgrades into images and not just text
- Clear up a small thing with the turret shop and having insufficient energy to purchase something
- Unify enemy damage (back end)
Files
Xenocrystal May-02 v0.6.3.zip 233 MB
May 03, 2024
Get Xenocrystal TD
Xenocrystal TD
Roguelike Tower Defense game with 10 towers and over 200 upgrades
Status | In development |
Author | NaluGames |
Genre | Strategy |
Tags | Low-poly, Roguelike, Sci-fi, Tower Defense |
More posts
- Demo on SteamJul 19, 2024
- v 0.6.4 UpdateMay 16, 2024
- WebGLApr 01, 2024
- First postMar 28, 2024
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